Adrik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Adrik's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Adrik was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Military. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 110 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 13000 sp. Gold and ruby ring (5000 gp).
Varis Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky yellow painted plate armor. He wears his white hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1700 sp.
Heward Perry, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
Possessions: 40000 cp. Rose (50 gp).
Aldous Jacobs, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often
Ideals: Disciplined, Athletic. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 4 Thunderstones.
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