Qualen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Cartwright, his father struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical, Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Slave Trader
Voice: French accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 18000 cp.
Five In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with black socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He sports a flattop fur cut. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He struck the Fletcher job and began his own company from there.
Motivation: Sabotage a competitor; and revenge
Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Tourmaline (110 gp). Black opal (800 gp). Rose (60 gp). 1 Minor magic item.
Paymon Skill, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Blacksmith again; and he'd like to take his coworkers down a peg
Flaws: Insane, Impulsive. Bonds: Job, Military. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 19 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Draconic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Minor magic item. 1 Minor magic item.
Nelkin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses like a well dressed Armorer does. His black hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: Nelkin wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Nelkin was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Disciplined. Bonds: Job, Family, Attractive, Nature. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +5
Possessions: 400 pp. Coral (40 gp). Aquamarine (300 gp). Blue quartz (10 gp). Rock crystal (20 gp). Violet garnet (300 gp). Jade (40 gp).
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