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NPC Generator

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Advanced [show]


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his red crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Zedaar lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has achieved small success as a Mercenary.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Job, Family. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Ranger 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Breastplate.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair has been sun bleached extensively. His eyes are likewise hazel.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Arumawann and his spouse have recently divorced.

Motivation: Regain custody of his son; and to protect his home

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Guardian, Rich, Family. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Arumawann Ironhide, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Abad Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy red pantaloons and a black scarf, and is pretty ugly. His black hair is braided into rings. His gold eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Butcher, who enjoyed hunting, Abad was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Nature. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Abad Justice, Male Tiefling Sorcerer 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills History +5, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His hair, while still mostly auburn, has prominent grey streaks. His eyes are brown and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Joker. Bonds: Rich, Enemies, Immigrant, Religious. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Watson Sunmeadow, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Insight +2, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Abyssal, Giant
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 900 gp. Obsidian (8 gp). Amber (70 gp). Red garnet (70 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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