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NPC Generator

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Advanced [show]


Nil Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright tan suits and hats. His long red hair reaches down to his waist. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Nil Tickle, Male Half-Orc Bard 4
Medium (5'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)11 (+0) 18 (+4)12 (+1)
Skills History +2, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gûnd Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears black trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He has styled his chestnut hair well, parting it to the right. His eyes are likewise violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He is content.

Ideals: Passionate, Gifted. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Shoemaker

Voice: Jamaican accent

Attributes [hide]

Gûnd Barney, Male Half-Orc Wizard 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +6, Animal Handling +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Deep blue spinel (1100 gp). Hematite (8 gp). Lapis lazuli (8 gp). Rose (60 gp).


Social Check DCs


Thamior Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel costume with the symbols of magic on his torso. His red hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes peer out from beneath his Stetson pastel hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.

History: Born in the south to a Bellfounder, Thamior learned a great deal about his father's area of expertise. One day when Thamior was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Thamior was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: PTSD. Bonds: Immigrant, Job, Family. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Thamior Siannodel, Male Elf Warlock 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 1800 sp. 4 Holy water.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His head has been shaved. His violet eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He also is a firm believer in the manly ideal.

History: Fargrim was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fargrim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and to reunite with his absent mother

Flaws: Ugly, Impulsive. Bonds: Enemies, Family. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Fargrim Dankil, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 900 sp.


Social Check DCs

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