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NPC Generator

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Advanced [show]


Frouse Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely green suit with brown socks and a vest with buckled shoes. He has a black handlebar mustache and slicked back black hair. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Frouse was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Frouse Scheppen, Male Gnome Adept 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 15
Hit Points 68 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: 2000 gp. Blue quartz (5 gp). Alexandrite (200 gp). Citrine (30 gp). Violet garnet (200 gp). Aquamarine (200 gp). Violet garnet (200 gp). Carnelian (30 gp). Blue quartz (5 gp). Alexandrite (200 gp). Red spinel (50 gp). Deep green spinel (50 gp). Smoky quartz (30 gp).


Social Check DCs


Ernest Holton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is blonde. He is baby faced.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and seeks redemption

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Attractive, Criminal record, Family. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Ernest Holton, Male Human Expert 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp. Peridot (30 gp).


Social Check DCs


Trym Hadlee, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Rich, Enemies. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Trym Hadlee, Male Human Sorcerer 10
Medium (6'6") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +5, Nature +7
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 2400 gp. Blue sapphire (1500 gp).


Social Check DCs


Morthos Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair is drawn into a tight pony tail with a butterfly scrunchie. He has red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Fortune-teller profession.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Assassin soon after.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Disciplined. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Morthos Sly, Male Tiefling Barbarian 5
Medium (6'4") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 61 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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