Gildmak Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his blonde hair in a pixie cut. His eyes are amber and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of eastern immigrants he idolized his father. Gildmak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gildmak decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Athletic, Optimist. Bonds: Criminal record, Immigrant. Occupation: Sage
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 128 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item.
Naal Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a tan suit, grey shirt, and brown tie. He keeps his chestnut hair in a pixie cut. His gray eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Naal was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his brother to traveling adventurers.
Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Family, Military. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Ignan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Mordai Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red, silky, and of moderate length. His eyes are white and he is always smoking a pipe.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Mordai was born with his father's beautiful face. A gifted student he started as a Miner, but he got bored and became a Marshal. He has worked as a Marshal like his father before him.
Motivation: Expand his business.
Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Job, Attractive. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 18)
Armor Class 12
Hit Points 103 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Aquan, Draconic
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Fire opal pendant on a fine gold chain (1200 gp). Large well-done wool tapestry (300 gp). 1 Major magic item.
Shadow Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy violet pantaloons and a white scarf. His yellow fur is braided into rings. His thin eyebrows rest above his beady amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: To unite with his sister; and money/treasure
Flaws: Ugly, Terse. Bonds: Family, Rich. Occupation: Slave Trader
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 49 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 1200 gp. Tiger eye turquoise (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!


