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NPC Generator

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Advanced [show]


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a kukri on his belt. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, Insane, Disease. Bonds: Criminal record. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Harbek Torunn, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Gennal Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He is physically well-built. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Elves with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Racist. Bonds: Attractive, Military, Family, Adventurer. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Gennal Lathalas, Male Elf Warlock 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Nimble On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His fur is gray and curly. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Athletic, Opinionated. Bonds: Attractive, Religious, Job. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Nimble On the Water, Male Tabaxi Warrior 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 56 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 10 (+0)16 (+3) 18 (+4)14 (+2)
Skills History +7, Insight +8
Senses Passive Perception 14
Languages Common, Elven, Halfling, Aquan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (5000 gp). An abacus with copper, silver and gold markers (120 gp). 1 Minor magic item.


Social Check DCs


Ghaliver Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is knotted and matted. He has hazel eyes and a blue hat with a white feather.

Personality: Aggressive, abrasive, and angry, Ghaliver embodies much of what other species detest in the Halflings. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghaliver grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghaliver. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Ghaliver Goodearth, Male Halfling Commoner 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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