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NPC Generator

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Advanced [show]


Kody Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings, and he perpetually has his sickle ready. His golden hair is braided into rings. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Some 5 years later his spouse died after the birth of his son. Heartbroken, Kody never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Kody Cromwell, Male Human Wizard 2
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 350 gp. 1 Breastplate.


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Dalgal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Military, Rich. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Dalgal Fallack, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 500 sp. Banded agate (11 gp).


Social Check DCs


Pushkrimp Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. His eyes are green and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pushkrimp is combative with any and all who dare try his patience in the slightest.

History: Pushkrimp was raised in a hard working conservative environment. Pushkrimp liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: To be a Soapmaker again; and he'd like to take his coworkers down a peg

Ideals: Persistence, Justice. Bonds: Attractive, Job, Nature. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Pushkrimp Tattersall, Male Half-Orc Ranger 3
Medium (6'6") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2600 sp.


Social Check DCs


Henry Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His auburn hair is thinning but still full. His thin eyebrows rest above his beady green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Hildenman, Male Half-Elf Commoner 6
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 18 (+4)15 (+2)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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