Vanuath Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky grey painted plate armor. His head has been shaved. His eyes are likewise blue.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has achieved small success as a Ruler.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Ruler
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Red garnet (40 gp). 1 Banded mail.
Silvo Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast desert. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Marry his brother to traveling adventurers; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Nature, Family. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 91 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 1000 gp. Onyx (70 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blue stubble. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He has a hunchback. His blue hair is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a minor phobia of water and hates getting wet.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Fearful. Bonds: Criminal record, Religious, Mentor. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 19 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Giant, Ignan, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 42000 sp. Deep blue spinel (1000 gp). Hematite (9 gp). 1 Minor magic item.
Skamos Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is thinning but still full. He has black eyes and a white hat with a brown feather.
Personality: Eccentric and domineering, Skamos will drive conversation. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 100 gp.
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