Kelter Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his mother was called into army service. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Flaws: Impulsive. Bonds: Attractive, Adventurer, Military, Slave. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 14)
Armor Class 14
Hit Points 70 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 1100 pp. Star rose quartz (80 gp). Emerald (1400 gp). Chrysoprase (80 gp). Moss agate (11 gp). Silver pearl (160 gp). Emerald (1400 gp). Chrysoprase (80 gp). Rich purple corundum (1400 gp). Emerald (1400 gp). Amethyst (160 gp). Deep blue spinel (1000 gp). Amber (160 gp). Alexandrite (1000 gp). 1 Medium magic item.
Bundrigo Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is silver and very short. He has gleaming, smiling hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Bundrigo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bundrigo's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His spouse's relatives view him with great suspicion; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Criminal record, Family. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Everburning torch. 2 Antitoxin. 1 Holy water.
Hirrathak Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His brass crest is braided into rings. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He invites people to come help in his community garden.
History: Hirrathak was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Joker, Philantrophist, Persistence. Bonds: Rich, Attractive. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 13
Hit Points 60 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp.
Mamnen Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of maces, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He can speak with the recently deceased. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He struck the Fisher job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and wants a kiss
Ideals: Fighting, Gifted. Bonds: Has a crush, Religious, Job. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1400 gp.
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