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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shivering Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Herbalist does. His yellow fur is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.

History: When he was but 3 years old his parents immigrated from the south. Shivering was born on a far southern plains where he grew up under the tutelage of his father, an expert Herbalist. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: To be a Shepherd again.

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Shivering Thunder, Male Tabaxi Adept 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Alvyn has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Passionate, Impeccable. Flaws: Disease, Secretive. Bonds: Family. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Alvyn Tarkelby, Male Gnome Paladin 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He sports a flattop fur cut. His eyes, though not visible through his cowl, are yellow.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Military. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Quick Of Spirit, Male Tabaxi Rogue 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Stealth +7
Senses Passive Perception 17
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5

Possessions: 300 sp. Red garnet (110 gp). Coral (110 gp). Deep green spinel (110 gp).


Social Check DCs


Ahrim Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful wizard made him what he is. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Ahrim Lithe, Male Tiefling Warrior 4
Medium (6'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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