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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hubert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with white highlights, and long blue pants that bunch up around his shoes. He is portly but not overly obese. His tied-back hair is white. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a plains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Hubert Cumberbatch, Male Human Aristocrat 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2700 gp. Citrine (70 gp). Amber (50 gp). Golden pearl (50 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue armored body suit, with a simple tan line shooting up and back down. He has moderate length auburn hair. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Burgell grew up listening to his mother's many stories. A freak accident while working with his Miner mother left him crippled. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Disease. Bonds: Military, Adventurer. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Burgell Bafflestone, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)11 (+0) 15 (+2)13 (+1)
Skills Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bhevek Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large blonde tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Bhevek and his spouse have recently divorced.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Bhevek Wildheart, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Pink pearl (80 gp). Sard (70 gp). Amethyst (80 gp).


Social Check DCs


Sammal Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man has a large grey mantle and cape that has been intricately interwoven into his black robe. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in the north to a Priest, Sammal learned a great deal about his mother's area of expertise. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Sammal Sanity, Male Tiefling Fighter 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)9 (-1) 14 (+2)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp. Chrysoberyl (80 gp).


Social Check DCs

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