Kassoon
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NPC Generator

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Tim Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: The child of a Adventurer, who enjoyed hunting, Tim was taken on many hunting expeditions. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Addict, Selfish, Racist. Bonds: Nature, Adventurer. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Tim Badger, Male Human Bard 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 700 sp.


Social Check DCs


Theobald Law, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His white hair is heavily combed to the left. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. Theobald was born on a far northern plains where he grew up under the tutelage of his mother, an expert Junk Dealer. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Bonds: Poor, Immigrant, Religious, Nature. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Theobald Law, Male Human Sorcerer 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away.

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Enemies. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Dain Brazzik, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 280 gp. 1 Chain shirt.


Social Check DCs


Alexandre York, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His hair is blonde and very short. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: Alexandre hails from a village terrorized by drow. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Ruler for hire.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Shy. Bonds: Poor, Job, Enemies, Religious. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre York, Male Human Warlock 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 50 gp.


Social Check DCs

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