Rimmon Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.
History: Rimmon was born in the west. At a young age he loved to build and create. When Rimmon reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Pacifist, Persistence. Flaws: Addict. Bonds: Rich, Military. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Sardonyx (30 gp). Azurite (7 gp). Golden yellow topaz (700 gp).
Ugarth Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with violet pants. He is portly but not overly obese. He has a very tight haircut. His eyes are likewise green.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Ugarth was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He became a Ruler soon after.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Ideals: Entrepeneur, Persistence. Flaws: Shy, Greedy. Bonds: Job. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 65 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ekemon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Cook does. His chestnut hair is kept up in a ponytail inside a broad hat. His red eyes peer out from beneath his broad black hat.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Flattery will make him almost putty in your hands.
History: Ekemon was born in the north. At a young age he loved to build and create. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Cook.
Motivation: Someone believes him a fraud; and many brigands want him driven away
Ideals: Persistence. Flaws: Selfish, Ugly. Bonds: Job, Enemies. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp. Azurite (9 gp). Jasper (80 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp).
Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a black costume with the symbols of his god on his torso, and his gloved hand is found clutching a lance. His long brass crest is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Bonds: Job, Religious, Nature, Criminal record, Family. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Red-brown spinel (80 gp). Hematite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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