Dalgal Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Bonds: Family. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Wiggan Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a brown costume with the symbols of luck on his torso. His hair, while still mostly blonde, has prominent grey streaks. He has several tiny emerald earrings on each ear.
Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Wiggan grew up listening to his mother's many stories. Wiggan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wiggan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Flaws: Addict. Bonds: Rich, Slave, Adventurer, Criminal record. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 10 pp.
Paggen Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man wears just a black suit, and sports empty pouches on his belt. His long blonde hair reaches down to his waist. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants revenge against drow; and many drow want him driven away
Ideals: Logical. Flaws: Impulsive. Bonds: Slave, Guardian, Enemies. Occupation: Ploughman
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Guy Lindsey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair down. His face is covered beneath a completely black helmet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
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