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NPC Generator

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Advanced [show]


Senteq Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear black pants and tee shirts. His moppish white hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Senteq would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting. Bonds: Poor, Attractive, Military, Nature. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Senteq Gimlen, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Gardain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Adventurer job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Gardain Bofdann, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 18 (+4)9 (-1)
Skills Medicine +6, Performance +1
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Rhodochrosite (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Kite Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Hunter. His broad hat is riddled with cuts and holes. His yellow eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Hedonist, Forgetful. Bonds: Immigrant, Religious, Mentor. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Kite Blossom, Male Tabaxi Rogue 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +5, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Dain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a large brown jacket. His whole body is exceptionally muscular. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves music and to teach people music more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Dilettante, Dain learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Artistic, Fighting. Flaws: Addict. Bonds: Immigrant, Job, Nature. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Dain Rubyeye, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 400 sp. 3 Acid flasks.


Social Check DCs

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