Dimble Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.
History: Dimble was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.
Motivation: He is greedy; and money/treasure
Ideals: Opinionated, Philantrophist. Flaws: PTSD. Bonds: Job, Rich. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 9000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Sethrekar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who likes to wear grey tank tops with brown pants, he is not a threatening figure. He keeps his silver crest in a pixie cut. He has gleaming, smiling gold eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a white middle class family as the only child. His parents enrolled him in a Adept school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Ideals: Entrepeneur, Gifted. Flaws: Mundane, Disease. Bonds: Military. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 290 gp.
Trym Whitby, Male Human [Permalink]
Personal [hide]
Description: A 5'2" western man, he prefers to wear flannel. He is bald on top and has large golden tufts of hair around his ears. His amber eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.
History: Born in the west to a Herbalist, Trym learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 4 years.
Motivation: A strong sense of loyalty to Human people; and to be a stylist again
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Religious, Job. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
Gimurt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is cut short with large spiked bangs in the front. His eyes are brown and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Gimurt was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Everburning torch.
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