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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Frederick Morley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear brown pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Frederick hails from a village terrorized by goblins. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Flaws: Selfish, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Morley, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. 1 Silk rope.


Social Check DCs


Cory Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Cory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Flaws: Selfish, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Cory Woodhouse, Male Half-Elf Bard 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Mordai Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his long chestnut hair kept up in a rat tail. His half smiles and white eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He then took over the family business and is one of the better Actor for hire.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Mordai Sanity, Male Tiefling Commoner 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faran Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely red suit with brown socks and a vest with buckled shoes. He is bald on top and has large golden tufts of hair around his ears. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Mortician, Faran learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Ugly, Shy. Bonds: Criminal record, Job, In love. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Faran Tealeaf, Male Halfling Adept 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc, Druidic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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