Shifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His orange fur, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Retire the richest man in the south.
Ideals: Fighting, Entrepeneur. Flaws: Terse, Insane. Bonds: Nature. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Salasar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He wears a broad hat to cover his moderate length rusty crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Wants to raise his children well.
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Rich, Family. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 10 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Geoffrey Quinton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is matted, messy, and big. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has worked as a Architect like his mother before him.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 53 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp. Black pearl (1600 gp). Jet (90 gp). Aquamarine (1600 gp). Rose (70 gp). Pink pearl (90 gp). Lapis lazuli (10 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large blue mantle and cape that has been intricately interwoven into his white robe. He wears a colorful flower in his auburn hair. His green eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Fallond will drive conversation. He also has developed a complete distrust of the Miller profession.
History: Born in the west to a Server, Fallond learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has set out to sabotage the competition.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and balancing his hectic life and new server responsibilities is difficult
Ideals: Extrovert. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
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