Zûgor Read, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather, and carries lances. His auburn hair is slicked back into a classic pompadour. His eyes are likewise hazel.
Personality: Zûgor is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting, Artistic. Flaws: Depressed, Shy, Mundane. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.
Balam Caution, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is greying and his face has many wrinkles. His silver unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Balam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice. Flaws: Disease, Hedonist. Bonds: Rich, Nature. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
Possessions: 290 gp.
Morkral Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of kukris on his belt, each one with a opal on the hilt. He has no hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Morkral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Morkral's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 3000 sp. Sapphire pendant on gold chain (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item.
Rolen Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. He wears a colorful flower in his brown hair. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He's since become an addict/alcoholic.
Motivation: Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Addict, Racist. Bonds: Attractive. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 15
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 80 pp.
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