Pallabar Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has moderate length white hair. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born a particularly ugly child, much to the horror of his parents. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Sabotage a competitor; and wants to raise his children well
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Thokk Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He invites people to come help in his community garden.
History: The child of a Marshal, who enjoyed hunting, Thokk was taken on many hunting expeditions. Thokk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 200 gp. Sapphire pendant on gold chain (2000 gp). Brass mug with jade inlays (500 gp).
Názkûga Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant green.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Carpenter, Názkûga learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Optimist. Bonds: Military, Job, Adventurer, Family. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Wakefield, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants, and he perpetually has his greatsword ready. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gomory was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Bather. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Job, Guardian, Military. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Jet (130 gp).
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