Kassoon
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NPC Generator

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Advanced [show]


Nicor Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is physically well-built. He keeps his blue hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nicor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Tiefling compassion; and expand his business

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Attractive, Job, Enemies. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Nicor Amuse, Male Tiefling Aristocrat 5
Medium (5'11") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5

Possessions: 2000 sp. 1 Banded mail.


Social Check DCs


Morkral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his green robe. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He became a Stylist soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Family, Religious, Nature, Job, Criminal record. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Morkral Bigtoe, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)17 (+3) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp. 5 Acid flasks.


Social Check DCs


Hugh Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with his crush.

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Mentor. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Hugh Koehlanna, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Alexandrite (1000 gp). Rock crystal (20 gp). Carnelian (20 gp). Azurite (6 gp).


Social Check DCs


Frederick Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes are passionate and lively.

Personality: Frederick is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. Days after completing his studies, news broke out that his hometown was attacked by giants. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle

Flaws: Depressed, Shy. Bonds: Immigrant, Enemies, Criminal record. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Ryoma, Male Half-Elf Wizard 7
Medium (5'5") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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