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NPC Generator

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Advanced [show]


Roondar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His hair, while still mostly auburn, has prominent grey streaks. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Roondar hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and revenge

Flaws: Ugly. Bonds: Guardian, Rich, Enemies, Adventurer. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Roondar Cobblelob, Male Gnome Aristocrat 9
Small (3'4") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: Jeweled gold crown (2000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Hirrathak Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears his scarlet crest up. His eyes are likewise gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Rich, Criminal record. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Hirrathak Bhenkumbyrznaax, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 7000 cp.


Social Check DCs


Baradad Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a white and pastel robe with the hood down. His green crest is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: Eccentric and domineering, Baradad will drive conversation. He is afraid of women and trembles around them

History: Baradad lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and expand his business

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Baradad Dhyrktelonis, Male Dragonborn Monk 2
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 18 (+4)12 (+1)
Skills Medicine +6, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized green coat and is in decent physical shape. His white fur is lengthy. His green eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Flaws: Shy. Bonds: Criminal record, Poor, Job. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Windy Of Stars, Male Tabaxi Cleric 5
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)13 (+1) 10 (+0)9 (-1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp. Rhodochrosite (4 gp). Moonstone (50 gp). Bloodstone (50 gp).


Social Check DCs

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