Damien Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair is braided into rings. His eyes are likewise hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Athletic, Gifted. Bonds: Poor, Religious, Adventurer. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Veit Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears yellow trousers with grey and red striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. His black hair is thinning but still full. His violet eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.
History: Veit was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To protect his home; and to be a seamstress again
Flaws: Shy, Antagonistic, Secretive. Bonds: Job, Guardian. Occupation: Banker
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 cp.
Horhog Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is kept up in a ponytail inside a top hat. His fierce gray eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Bonds: Guardian, Rich, Attractive, Criminal record. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 sp. Sard (30 gp).
Shedinn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his rusty crest in a flapper bob. His eyes are red and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Flaws: Selfish. Bonds: Adventurer, Criminal record, Poor, Has a crush. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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