Diggory Wheatley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears yellow cloth garments or leather armor. He has a black handlebar mustache and slicked back black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Disciplined, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Lapis lazuli (16 gp). 1 Minor magic item.
Dalgal Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and dresses in collared shirts and wears a proper scarf over his head. His left hand appears badly burned and disfigured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Dalgal was raised in a hard working conservative environment. He worked as a nervous Tanner and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Secretive. Bonds: Religious, Job. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 109 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 20 (+5) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 1000 gp. Azurite (7 gp). Emerald (400 gp). Blue quartz (7 gp). Black pearl (300 gp). Rock crystal (20 gp). Chrysoprase (20 gp). Rich purple corundum (400 gp). Violet garnet (300 gp). Black opal (400 gp).
Krimmon Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Krimmon was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Pacifist, Persistence. Bonds: Immigrant, Family. Occupation: Bowyer
Voice: Pirate accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 75 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 500 gp.
Silvo Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by beers. His blonde hair has been sun bleached extensively. He has several tiny amber earrings on each ear.
Personality: A skeptical and narcissistic man, Silvo's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Addict, Mundane. Bonds: Rich. Occupation: Courier
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 370 gp. Coral (100 gp). 1 Masterwork Common Ranged Weapon.
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