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NPC Generator

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Advanced [show]


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, grey shirt, and tan tie. His white fur is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Bowyer, who enjoyed hunting, Beast was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Justice. Flaws: Secretive, Insane. Bonds: Nature, Rich. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Beast Paws, Male Tabaxi Monk 7
Medium (5'0") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)10 (+0) 10 (+0)19 (+4)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6

Possessions: 300 gp. Alexandrite (400 gp). Onyx (60 gp). Rose (60 gp). 1 Minor magic item.


Social Check DCs


Joser Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a tan suit, grey shirt, and tan tie. He keeps his long auburn hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Addict, Secretive, Insane. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Joser Silvereyes, Male Halfling Cleric 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Osco Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this southern man wears a white coat over a black low-cut shirt, and a deerstalker hat upon his head. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Osco studied abroad. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Osco Whispermouse, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Antagonistic, Selfish, Disease. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Oskar Goldfinder, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs

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