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NPC Generator

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Advanced [show]


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Slave. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)18 (+4) 10 (+0)10 (+0)
Skills Insight +4, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal, Halfling, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. A miniature golden chest with tiny emeralds lining the top (50 gp). Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Black velvet mask with numerous citrines (50 gp). A small bag of saffron. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a red and black robe with the hood down. He keeps his gray fur in a pixie cut. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Ethereal grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has a rivalry with the church that dominates his actions

Ideals: Logical, Persistence. Bonds: Poor, Religious, Adventurer. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Ethereal On the Water, Male Tabaxi Expert 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Trail Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel coat over a brown low-cut shirt, and a top hat upon his head, and he perpetually has his flail ready. His brown fur is kept up in a ponytail inside a top hat. His amber eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Fisher profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Guardian, Job. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Trail Wing, Male Tabaxi Commoner 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 18 (+4)16 (+3)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Tûmûg Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Tûmûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Attractive, Military, Rich, Immigrant, Criminal record. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tûmûg Bentham, Male Half-Orc Ranger 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. 1 Half-Plate.


Social Check DCs

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