Chad Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man wears a fancy black suit. His clothes are grease stained in places. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 500 gp. Tiger eye turquoise (8 gp). Moss agate (8 gp).
Simon Weld, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His black hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and he is content
Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Immigrant. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1200 gp. Zircon (30 gp). Violet garnet (1300 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Arannis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this man is dressed in a clean green cloak covering his clean studded leather. His hair is always cut to a buzz. His eyes are gray.
Personality: A skeptical and narcissistic man, Arannis's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Arannis was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Bonds: Enemies, Family, Rich, Attractive. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Chay Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: Chay was born the youngest of three triplets. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: To reunite with his absent mother; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Optimist, Professionalism. Bonds: Attractive, Family, Job. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.
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