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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Baern Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, white cloak, and sports empty pouches on his belt. He has wavy blonde hair. He has hazel eyes and a white hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Baern studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Family, Religious. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Baern Helcral, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp.


Social Check DCs


Richard Washington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his nunchaku. His auburn hair is greasy and uncared for. He has a tattooed face.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the north. Richard was born on a far western forest where he grew up under the tutelage of his mother, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and to protect his home

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Richard Washington, Male Human Warlock 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 pp.


Social Check DCs


Himo Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'10". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a sword. His hair is cut close to his head. He has a tattooed face.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Farmer.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Professionalism. Bonds: Attractive, Job, Nature, In love. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Himo Qualanthri, Male Elf Rogue 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Curran Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: An older man who usually wears his black robe and has his sword always slung over his shoulder, he is not a threatening figure. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Brewer.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Impulsive, Forgetful. Bonds: Nature, Job, Adventurer. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Curran Fastfoot, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Deep blue spinel (900 gp). Black star sapphire (400 gp).


Social Check DCs

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