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NPC Generator

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Advanced [show]


Nazû Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: Nazû speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nazû fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Nazû Badger, Male Half-Orc Ranger 13
Medium (5'3") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +6, Insight +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Alexandrite (600 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a brown costume with the symbols of the four houses of cards on his torso. His clothes are grease stained in places. His black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves poetry and to teach people poetry more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dwarven people

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elaim Hammerstone, Male Dwarf Warlock 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 3000 cp.


Social Check DCs


Astar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright yellow suits and hats. His long purple hair is drawn into a two foot long braid. His eyes are gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His job bores him to no end. He has decided to make it more interesting.

History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Adventurer, Criminal record, Poor. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Astar Clever, Male Tiefling Ranger 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp.


Social Check DCs


Silvo Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white armored body suit, with a simple grey line shooting up and back down. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Miller and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Silvo Wildheart, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs

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