Brogg Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his black hair. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: Born in the south to a Bather, Brogg learned a great deal about his father's area of expertise. When Brogg reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Military, Adventurer. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 200 sp.
Norkruuth Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his red crest in a flapper bob. His eyes are gold.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.
History: Born in the south to a Blacksmith, Norkruuth learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: He's in love; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 112 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olunt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of a Priest, who enjoyed hunting, Olunt was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Adventurer for hire.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Fearful. Bonds: Nature, Job, Family. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp.
Fibblestib Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. His golden hair has been sun bleached extensively. His green unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He is afraid of women and trembles around them
History: The child of a Mortician, who enjoyed hunting, Fibblestib was taken on many hunting expeditions. Cursed with unlife at a very young age, Fibblestib has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Nature, Immigrant, Adventurer. Occupation: Armorer
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
