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NPC Generator

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Advanced [show]


Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest, while still mostly scarlet, has prominent grey streaks. He has red eyes and a green hat with a blue feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Professionalism, Optimist. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Shedinn Hashphronyxadyn, Male Dragonborn Fighter 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Rhodochrosite (10 gp). Chrysoberyl (70 gp). Malachite (10 gp). Coral (70 gp).


Social Check DCs


Gunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear white clothing when he does not wear armor. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small forest village. From there he went from mercenary job to mercenary job. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Terse, Impulsive. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Gunter Winterbourne, Male Human Rogue 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Ansley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears many layers of old clothing at all times. His black hair is smooth and relatively long. His violet eyes peer out from beneath his broad black hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: To reunite with his absent mother; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Mentor, Religious. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Wymar Ansley, Male Human Ranger 8
Medium (6'1") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Old Prospector

Attributes [hide]

Fulbar Stoutbridge, Male Halfling Warrior 5
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 16
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 16 (+3)16 (+3) 9 (-1)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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