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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sweet Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His fur, while still mostly brown, has prominent grey streaks. His amber eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he wants to get laid

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Sweet Prim Posies, Male Tabaxi Monk 2
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 1400 sp.


Social Check DCs


Rangrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. His hair is short and chestnut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Addict. Bonds: Nature, Adventurer, Family. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Rangrim Orcfoe, Male Dwarf Barbarian 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Druidic, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Fulbar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His moppish brown hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of southern immigrants he idolized his father. A freak accident while working with his Sellsword father left him crippled. He left for the south, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and wants a kiss

Ideals: Disciplined. Flaws: Disease. Bonds: Has a crush, Immigrant, Job. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Fulbar TellPenny, Male Halfling Warrior 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Light steel shield.


Social Check DCs


Akmen Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head, and is pretty ugly. He wears a Stetson hat to cover his moderate length chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Optimist. Flaws: Ugly, Insane, Disease. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Akmen Peace, Male Tiefling Aristocrat 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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