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NPC Generator

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Advanced [show]


Norman Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He dresses like a well dressed Adventurer does. His long silver hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Adventurer business at a young age. He has had some formal dancing training, and achieved minor success. He struck the Adventurer job and began his own company from there.

Motivation: To prove his worth to the world; and expand his business

Ideals: Persistence, Artistic. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Norman Marley, Male Human Paladin 11
Medium (6'2") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He is an epitome of beauty. His chestnut hair is still thick. This brown eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Silvo embodies much of what other species detest in the Halflings. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is a Maurezhi in disguise. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Silvo Tallfellow, Male Halfling Bard 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 80 pp. Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Norûk Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large grey mantle and cape that has been intricately interwoven into his black robe, marred by beers. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norûk Birkenhead, Male Half-Orc Cleric 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 110 gp.


Social Check DCs


Halimath Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Halimath Ariessus, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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