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NPC Generator

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Advanced [show]


Norkruuth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple white robe with tan stripes complete with hood. His brass crest is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has achieved small success as a Map Maker.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Norkruuth Beryntolthropal, Male Dragonborn Warrior 5
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 300 gp. Fire opal pendant on a fine gold chain (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Old masterpiece painting (600 gp). 1 Minor magic item.


Social Check DCs


Gildmak Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He wears a colorful flower in his red hair. His eyes are violet and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his mother. His childhood dream was to be a Banker, but he was a colossal failure. He left for the west, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Attractive, Job. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Gildmak Goldfound, Male Halfling Druid 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 290 gp.


Social Check DCs


Tree Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black fur is heavily combed to the left. His yellow eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the east his family was never financially stable. Tree abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Professionalism. Bonds: Adventurer, Enemies, Poor, Religious. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Tree Of Snakes, Male Tabaxi Paladin 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Minor magic item.


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. With a patchy brown beard and wild brown hair. His eyes are gray and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Jeweler, his father struggled to pay the bills. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Criminal record. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Henry Watson, Male Human Barbarian 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 113 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Insight +6, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 300 pp. Embroidered and bejeweled glove (4000 gp). Cloth of gold vestments (160 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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