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NPC Generator

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Advanced [show]


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green armored body suit, with a simple yellow line shooting up and back down. His beige fur is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: Two Llamas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Architect and found it very stressful. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted. Bonds: Attractive, Job. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Bard 4
Medium (6'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Morg Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has a red handlebar mustache and slicked back red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Disciplined, Optimist, Entrepeneur. Flaws: Addict. Bonds: Immigrant. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Morg Ainsworth, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Brown-green garnet (100 gp). Pink pearl (100 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a flapper bob. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Greedy, Selfish. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Delg Dankil, Male Dwarf Warlock 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is braided into rings. His eyes are a pleasant hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Justice, Fighting. Bonds: Adventurer, Religious, Immigrant. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Nim Meliamne, Male Elf Expert 2
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 230 gp.


Social Check DCs

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