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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zedaar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His crest is bronze and curly. His eyes are likewise red.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Rich, Religious. Occupation: Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Zedaar Esstyrlynn, Male Dragonborn Monk 6
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills Deception +2, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Open, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His hair is white, silky, and of moderate length. He has white eyes.

Personality: Thamuz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Thamuz Open, Male Tiefling Wizard 7
Medium (5'6") Tiefling, Neutral Good (CR 7)
Armor Class 14
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 3000 sp. Chrysoprase (80 gp). Alexandrite (900 gp). Star ruby (1300 gp). 1 Minor magic item.


Social Check DCs


Ulfgar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His red hair is still thick. His brown eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: Ulfgar was born the youngest of three triplets. A freak accident while working with his Butcher mother left him crippled. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Disease, Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Ulfgar Ironfist, Male Dwarf Druid 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)16 (+3) 13 (+1)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial, Druidic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His white fur, when down, is lengthy. He has gleaming, smiling copper eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Elegant Running, Male Tabaxi Bard 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Athletics +1, Nature +1
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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