Sindri Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He hates drow. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 4 years old his parents immigrated from the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: He wants revenge against drow; and regain custody of his daughter
Flaws: Ugly. Bonds: Enemies, Job, Immigrant, Family. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal, Celestial
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Vlorn Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy green pantaloons and a tan scarf. He has moderate length black hair. His face is covered beneath a completely black helmet.
Personality: This man loves poetry and to teach people poetry more than just about anything. He never wears the same outfit twice, unless he absolutely has to.
History: Sold as a small child to a necromancer, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Artistic. Bonds: Immigrant, Mentor, Criminal record. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3 Alchemist’s fire. 4 Holy water. 3 Alchemist’s fire. 3 Alchemist’s fire.
Tree Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His black fur is knotted and matted. He has several tiny emerald earrings on each ear.
Personality: He speaks before he thinks and is too direct. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Tree and his spouse have recently divorced.
Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Impulsive, Hedonist, Antagonistic. Bonds: Rich, Criminal record. Occupation: Cook
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Arannis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He wears his red hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Shipwright.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Flaws: Ugly, Insane. Bonds: Job, Adventurer, Nature, Rich. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Abyssal, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp.
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