Gormogord Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he wears rags and sports a simple walking cane. His white hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Born in the east his family was never financially stable. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.
Motivation: He's in love.
Ideals: Persistence. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Nature. Occupation: Engraver
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 59 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 1000 gp. Golden yellow topaz (1200 gp). Moss agate (8 gp). Pink pearl (60 gp). Tourmaline (60 gp). White opal (1400 gp). Rich purple corundum (1400 gp). Freshwater pearl (8 gp). Star rose quartz (20 gp). 1 Minor magic item.
Frederick Southey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His auburn hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He got into the Barkeep business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He is searching for what he claims is his rightful reward.
Motivation: He wants to get laid; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Adventurer, Has a crush. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 18 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. Black pearl (800 gp). Moss agate (11 gp). Jade (50 gp). Violet garnet (800 gp). Red-brown spinel (50 gp).
Bucklal Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greasy and uncared for. He has gray eyes and a black hat with a blue feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Slave, Family, Criminal record. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp.
Skog Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a grey cloak and cross-gartered tan stockings. His skin is also unnaturally pale. His hair is cut close to his head. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the north. His childhood dream was to be a Banker, but he was a colossal failure. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
