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NPC Generator

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Advanced [show]


Mugrunden Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. He wears his gold crest down. He has gleaming, smiling red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the south. In his 14th year, his parents were killed by a brigands raid, leaving Mugrunden alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mugrunden Wivvyrholdalphiax, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1400 gp. Onyx (20 gp). Onyx (20 gp). Iolite (20 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a green scarf. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. He has shaved his head bald. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish. Bonds: Military, Slave, Religious. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Theodoric Milton, Male Human Aristocrat 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Drogo Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. Now he works as a painting tutor during his time off.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Artistic, Professionalism, Logical, Entrepeneur. Bonds: Military. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Drogo Dumph, Male Half-Elf Monk 6
Medium (5'2") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 14 (+2)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Citrine (30 gp). Azurite (8 gp). Brown-green garnet (150 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malmûg Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Malmûg Cason, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp. Hematite (10 gp). Sardonyx (50 gp).


Social Check DCs

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