Pikar Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Jeweler uniform. His head has been shaved. His hazel eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Pikar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has worked as a Jeweler like his mother before him.
Motivation: To find somewhere to settle down; and to be a bowyer again
Flaws: Ugly, Mundane. Bonds: Job, Military, Criminal record. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1200 gp.
Traki Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is thinning but still full. His blue eyes peer out from beneath his Stetson black hat.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush.
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Rich, Has a crush. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 2 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Infernal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 gp. Solid gold idol (1000 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair, while still mostly blonde, has prominent grey streaks. This amber eyed southerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. Rael abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 39 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: Deep blue spinel (1100 gp). 1 Minor magic item.
Damakos Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft violet waves gently in the breeze. His whole body is exceptionally muscular. His blue hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: Money/treasure.
Flaws: Insomniac, Emotional, Addict. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 250 gp. 1 Masterwork Common Melee.
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