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NPC Generator

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Advanced [show]


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Barclay, Male Human Bard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp.


Social Check DCs


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Hobart is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and a rival would like him out of the picture

Flaws: Depressed, Disease. Bonds: Rich, Criminal record, Slave. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Hobart Quickstep, Male Halfling Sorcerer 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His crest is scarlet and curly. His red eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Interpreter.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Medrash Ghaallixirn, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. White pearl (50 gp). Chrysoberyl (50 gp). Eye agate (15 gp). 1 Banded mail.


Social Check DCs


Naill Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting pastel shirt and pants. His tied-back hair is red. His gray eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has money and likes to spend it

Ideals: Joker. Bonds: In love, Military, Adventurer, Rich. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Naill Crosis, Male Half-Elf Warlock 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Stealth +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 200 gp. Amber (120 gp). 1 Masterwork Common Melee.


Social Check DCs

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