Kassoon
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NPC Generator

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Advanced [show]


Mreksh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His crest is copper and curly. He has a tattooed face.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Mreksh Vangdondalor, Male Dragonborn Aristocrat 11
Medium (6'1") Dragonborn, Lawful Good (CR 11)
Armor Class 10
Hit Points 35 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Mreksh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest, while still mostly rusty, has prominent grey streaks. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a desert tribe. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he has a crush on the local armorer

Ideals: Entrepeneur, Philantrophist. Bonds: Has a crush, Adventurer, Nature. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Mreksh Akambherylliax, Male Dragonborn Druid 8
Medium (6'4") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 9
Languages Common, Ignan, Celestial, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a simple tan robe with brown stripes complete with hood. He has a hunchback. He has moderate length golden hair. His violet eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west, but his parents moved at a very young age to the south. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and an old rival family wants him found

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Miles Harrington, Male Human Warrior 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 4000 cp. Tourmaline (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Zâthra Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who tends to wear a large brown jacket, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Mercenary has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Ideals: Gifted. Flaws: Insomniac, Disease, Impulsive. Bonds: Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Zâthra Nibley, Male Half-Orc Expert 4
Medium (6'5") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item.


Social Check DCs

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