Anselm Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears many layers of old clothing at all times. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Ploughman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 100 gp. Alexandrite (800 gp). Iolite (30 gp). Blue quartz (15 gp).
Cockaby Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the west his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He struck the Shepherd job and began his own company from there.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Job, Poor, Slave, Family. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1600 gp. 1 Minor magic item.
Dworic Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Hunter does and is in decent physical shape. His tied-back hair is black. He has gleaming, smiling amber eyes.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.
History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: Someone believes him a fraud; and money/treasure
Flaws: Selfish. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Just what you see.
Tree Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy blue suit. His yellow fur is kept up in a ponytail inside a top hat. This blue eyed northerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 230 pp. Citrine (50 gp). Jet (160 gp). Jade (160 gp). Citrine (50 gp). White opal (1400 gp). Chrysoprase (50 gp). Chrysoprase (50 gp).
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