Beast Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He sports a flattop fur cut. His eyes are hazel and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Beast took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Logical, Artistic, Gifted. Bonds: Attractive. Occupation: Sailor
Voice: Rolls R's
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Elven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1700 gp. Blue star sapphire (600 gp). Amethyst (80 gp). Obsidian (8 gp). Jade (80 gp). 1 Minor magic item.
Zephan Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His hair is purple, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: Zephan was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has worked as a Detective like his father before him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Job. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Dondon Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Halfling culture. He would rather hide behind his crafts than deal with other people.
History: He was born in the south, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a daughter. He got away from his former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love; and to be a fortune-teller again
Ideals: Artistic. Flaws: Addict, Racist, Shy. Bonds: Immigrant, In love. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 63 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Dwarven, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 900 gp. Iolite (40 gp). Azurite (8 gp). Brown-green garnet (60 gp). Carnelian (40 gp).
Uthemar Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy violet pantaloons and a red scarf. He wears his silver hair down. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Uthemar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Flaws: Depressed, Insane. Bonds: Religious, Job, Rich. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. 4 Alchemist’s fire. 4 Smokesticks.
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