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NPC Generator

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Advanced [show]


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sapply lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Fighting, Logical. Bonds: Attractive, Family, Adventurer. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Sapply Horcusporcus, Male Gnome Fighter 11
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 14
Hit Points 81 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +6, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He is physically well-built. He keeps his long white hair kept up in a rat tail. His gold eyes lackadaisically let the world flow into them.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Sammal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is unsatisfied with his job; and tiefling compassion

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Enemies, Job. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Sammal Sadness, Male Tiefling Monk 5
Medium (5'4") Tiefling, Lawful Good (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: Tourmaline (140 gp). Star rose quartz (50 gp). Zircon (50 gp). Violet garnet (1600 gp).


Social Check DCs


Andram Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sword. His blue hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sold as a small child to a wizard, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Andram Tragedy, Male Tiefling Fighter 8
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: 120 pp. Red-brown spinel (80 gp). Deep blue spinel (1000 gp). Banded agate (12 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormo Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black armored body suit, with a simple pastel line shooting up and back down. His black hair is thinning but still full. His half smiles and silver eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Marshal business at a young age. A few years later when the east was not economically sound they moved to his current location. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice. Bonds: Attractive, Immigrant, Job. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Mormo Caution, Male Tiefling Paladin 9
Medium (5'1") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 84 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Medicine +3, Performance +5
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Sard (70 gp). Moss agate (5 gp). Obsidian (5 gp). Jade (90 gp). Fiery yellow corundum (1500 gp). Fiery yellow corundum (1500 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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