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NPC Generator

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Advanced [show]


Nelkin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. His hair is auburn, silky, and of moderate length. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Nelkin has worked very hard to control his curse. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Nelkin Wildcloak, Male Halfling Expert 4
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 25000 cp. Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Laborer. He has a slight overbite and is overall scrawny. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Expand his business; and sabotage a competitor

Flaws: Ugly, Terse, Secretive. Bonds: Job, Military. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Lance Tickle, Male Human Barbarian 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp. Aquamarine (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Traubon Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a green deerstalker hat and green clothes. His clothes are grease stained in places. He has a very tight haircut. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was a Bellfounder, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Disciplined, Fighting. Flaws: PTSD. Bonds: Poor, Immigrant, Adventurer. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Traubon Silverstone, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp.


Social Check DCs


Nordak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair is unkempt and raggedy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Nordak grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Nordak Silverstone, Male Dwarf Aristocrat 9
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 81 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1100 gp. An abacus with copper, silver and gold markers (110 gp). Gold and topaz bottle stopper cork (1700 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs

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