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NPC Generator

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Advanced [show]


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He wears his black hair up. His eyes are likewise blue.

Personality: Jak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich southern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: He's in love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Job, Rich, Has a crush. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Jak Warmwater, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Bundrigo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with small hat. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bundrigo lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Bundrigo High-hill, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Athletics +6, Nature +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Undercommon, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born into a rich family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Wobbles began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and many orcs want him driven away

Ideals: Optimist, Entrepeneur. Bonds: Enemies, Rich. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Wobbles Garrick, Male Gnome Bard 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair and beard is wavy and long. His eyes are amber.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was always a brilliant, if unscrupulous mind. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Elaim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Optimist, Logical. Flaws: Racist, Insane. Bonds: In love. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Elaim Eversharp, Male Dwarf Wizard 9
Medium (4'1") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)9 (-1) 9 (-1)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Obsidian (12 gp). Peridot (30 gp). Peridot (30 gp). Lapis lazuli (12 gp). Deep blue spinel (1000 gp). Obsidian (12 gp). Banded agate (12 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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