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NPC Generator

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Advanced [show]


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His long white hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Copeland, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 9 (-1)10 (+0)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Gale Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his yellow fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Cynical. Bonds: Attractive, Rich, Adventurer. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Gale Treat, Male Tabaxi Wizard 7
Medium (6'9") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 9000 sp. Deep blue spinel (1300 gp). Moonstone (40 gp).


Social Check DCs


Tod Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is kept up in a ponytail inside a feathered hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He struck the Fletcher job and began his own company from there.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Logical. Bonds: Rich, Attractive, Job, Mentor. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Tod Glenfellow, Male Halfling Ranger 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Medicine +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling, Orc, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Solid gold idol (600 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (700 gp). 1 Minor magic item.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length chestnut hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and to be a barrister again

Ideals: Gifted, Artistic, Entrepeneur. Flaws: Addict. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Percival Tattersall, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Terran, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp. White pearl (60 gp).


Social Check DCs

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