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NPC Generator

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Druuk Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'4" northern man, he typically wears pastel cloth garments or leather armor. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Druuk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Druuk. He became a Animal Trainer soon after.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Ideals: Fighting. Bonds: Guardian, Criminal record, Job, Slave. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Druuk Charlton, Male Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Salasar Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears many layers of old clothing at all times. His clothes are grease stained in places. His white crest is braided into rings. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Salasar's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of western immigrants he idolized his father. A freak accident while working with his Courier father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Salasar Ophinshtalajiir, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (100 gp). Solid gold idol (600 gp).


Social Check DCs


Paymon Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Paymon was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paymon took refuge in the large cave and found the beat up hammer and armor he uses now. He now mingles about in high society.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Athletic. Bonds: Attractive, Family, Rich, Nature. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Paymon Pursuit, Male Tiefling Wizard 14
Medium (5'5") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 84 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)18 (+4) 17 (+3)15 (+2)
Skills Medicine +8, Performance +7
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Abyssal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Habor Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and violet tie. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling white eyes.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Habor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Debt. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Habor Absence, Male Tiefling Druid 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. 1 Silk rope.


Social Check DCs

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